About Me
Hazel Monforton, PhD
I’m an award-nominated writer and senior narrative designer based in Austin, Texas, with 7 years of experience in AAA and live service game development. I am presently a Senior Narrative Designer on World of Warcraft.
I was a senior narrative designer at Bungie from 2021 to 2024, working on the seasonal content for Destiny 2 (ongoing since 2017.) Before that, I was the narrative designer at Arkane Austin on Redfall (2023) from 2018 to 2021. I began my career in 2017 as a writer on Dishonored: Death of the Outsider (2017.)
I received my doctorate in English Literature in 2018 from the University of Durham. My research focused on the writings of 20th century English authors Virginia Woolf and Angela Carter, reading them through the critical works of French theologian and cultural theorist René Girard.
Alongside this, I've researched and written on video game narratives and affective design. My publications include numerous editorials on the themes and arcs of various titles, as well as an academic chapter on how video games can change our understanding of established critical theory.